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Co-op horde survival
Sugar Raid
Survive the horde. Slay the wyrm. Together.
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About this booth
Grab up to three friends and hold the Blighted Vale. Pick a Vanguard, Emberwitch, Ranger or Sunmender. You only move: your spells cast themselves. Every glimmer you grab levels the whole party up, and everyone picks a new spell or charm, so one sword swing snowballs into a field of fire, frost and lightning. Stand by fallen friends to revive them. Survive eight minutes of goofy undead, then slay Ashmaw the Cinder Wyrm before it burns the Vale. Most glory takes MVP. Plays solo too.
- Players
- 1–4, online
- Plays in
- Your browser (Phaser)
Booth words
- Glimmer
- A crystal shard that fallen foes drop. Grab them to fill the party level bar.
- Party level
- The whole party shares one level. Each level-up, everyone picks a new talent.
- Talent
- A card you pick on level-up: a new spell, a charm, or a level on one you have. Up to level 5.
- Spell
- An attack that casts itself, like Shield Sweep, Firebolt or Storm Lash. You can hold four.
- Charm
- A passive boost, like Whetstone (damage) or Wind Boots (speed). You can hold four.
- Fallen
- A hero at zero health leaves a spirit. Allies who stand next to it bring them back at half health.
- Second Wind
- Solo only: the first time you fall, you get back up once.
- Rune Chest
- Dropped by elite foes and the Bone Colossus. A free level-up for the whole party.
- Ashmaw
- The Cinder Wyrm, the raid boss that lands at 8:00. Dodge its red zones and slay it to win.
- Glory
- Your score: kills, boss damage, revives, healing and blocked hits. Most glory is MVP.
How to play
- WASD / ArrowsMove (spells cast themselves)
- DragMove on touch screens: drag anywhere
- 1 / 2 / 3Pick a talent card (or tap it)
- Stand closeRevive a fallen friend
- Esc / PMenu (pauses solo runs)