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A mystery machine

Crankaboom

Crank it with friends. Walk away before it goes KABOOM.

Crankaboom: A mystery machine, pixel art from the game
Open now

About this booth

Nobody knows what the machine does. Every crank it does something new: a cow holding tickets, a jar of polite bees, a grandfather clock in a tutu. Crank it with up to 8 friends (or bots) to win tickets, but watch the glitch lamps. A second glitch of the same kind and the machine goes KABOOM, and anyone still standing next to it loses their haul. Stay or walk? Walk alone and you grab the tray. Your hard hat saves you once. Most tickets after four shifts wins.

Players
1–8, online
Plays in
Your browser (Phaser)

Booth words

Crank
One go of the machine. It always does something new.
Haul
Tickets you have earned this shift. You lose it if the machine goes KABOOM while you are still there.
Banked
Tickets you kept by walking away. Banked tickets are safe and decide the winner.
Glitch lamp
Lights up the first time a glitch (bees, jelly, float, ghost or ducks) happens in a shift.
KABOOM
A second glitch of a lit type. Everyone still at the machine loses their haul.
Tray
Leftover tickets. Walk away alone and the whole tray is yours.
Hard hat
Once a game: put it on and the next KABOOM this shift can’t take your haul.
Weirdness
Climbs every crank. Higher weirdness means bigger prizes and stranger machine behaviour.

How to play

  • TapPress STAY, WALK or HARD HAT
  • 1 / SStay at the machine
  • 2 / WWalk away and bank your haul
  • 3 / HHard hat (once a game: survive one KABOOM)
  • EscPause (practice games)